AI Insights · Timothy · January 2022
Top 5 Arcade Sports Apps in Tunisia Q4 2021 Performance
Discover the performance trends of the top 5 Arcade Sports apps in Tunisia during Q4 2021 based on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Arcade Sports apps in Tunisia showcased varied performance trends in downloads, revenue, and active users. Below, we dive into the specifics for each app, with data sourced from Sensor Tower.
Tennis Clash:Sports Stars Game, developed by Wildlife Studios, experienced fluctuations in key metrics. Weekly downloads peaked at approximately 4.7K in mid-October but generally trended downward towards the end of the year, closing with around 2K downloads in the last week of December. Revenue saw a significant spike to $73 in mid-December, while weekly active users hovered around the 32K to 34K mark towards the end of the quarter.
Head Soccer by D&D Dream Corp. maintained relatively stable weekly revenue, averaging around $25 throughout the quarter. Downloads were modest, peaking at 120 in mid-October and ending with 91 in the final week of December. Active users showed a slight decline from 487 at the start to 366 by the end of the quarter.
Head Ball 2 - Soccer Game, published by MASOMO LIMITED, exhibited varied performance. Weekly revenue reached its highest point at $41 in late October but dropped to just $2 by the end of December. Downloads ranged from 1.6K to 2.5K throughout the quarter, while active users remained steady around the 20K mark, peaking at 22.4K in mid-November.
Football Strike from Miniclip.com saw a notable download trend, starting at 4.7K in late September and slightly increasing to 4.9K by the end of December. Revenue was inconsistent, with a peak of $38 in late September but dropping to negligible amounts towards the end of the year. Active users fluctuated, peaking at 109K in late September and stabilizing around 107K in December.
Golf Clash - Golfing Simulator by Electronic Arts showed minimal weekly revenue, consistently around $5 to $7 throughout the quarter. Downloads were low, peaking at 30 in early November and ending with 18 in the last week of December. Active users were also modest, averaging around 90 with a peak of 113 in early October.
For more detailed insights and data, visit Sensor Tower.